Vulkan2DRenderer icon indicating copy to clipboard operation
Vulkan2DRenderer copied to clipboard

Add a way to load resource from raw file data.

Open Noxagonal opened this issue 5 years ago • 0 comments

Currently there are two ways to create resources, either directly from a file or in case of textures, from texel data. It would be nice to have a way to create resources from raw file data, that is load a file and pass it's contents directly to create a resource instead of unpacking it's contents first.

Noxagonal avatar Dec 29 '19 03:12 Noxagonal