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Model vertex explosions (remastered models ?) on MacOS

Open vsonnier opened this issue 1 year ago • 1 comments

Follow up of #704, where the crash itself was solved. There are still remaining problems, though, seen by users:


Reported by @MrGcGamer: Screenshot 2024-07-28 at 19 23 33

No crash, but still heavy vertex explosions for me (with Immortal Lock )

but also simply in the Quake hub :

...I also noticed, that the vertex explosions are also present without the mod on 1.30.1 as well as 1.31.0. (See vid)

https://github.com/user-attachments/assets/bcdbfbab-e988-418b-aa02-ddbecfc28b1d

Then @rtwomey noticed the Models > remaster option activated or not seems to have an effect:

By "vertex explosions" do you mean artifacts appearing all over the screen when there is e.g., a health chest somewhere in the scene? If so, I see this as well when I have basedir set to rerelease and use the "remastered" models in graphics options with The Immortal Lock. If I set this back to "classic" (or just use the original game content) it seems to be fine.

image

vsonnier avatar Aug 04 '24 14:08 vsonnier

I was having the same issue with the remastered models after updating MoltenVK to 1.2.10. It’s been fine since reverting to 1.2.9.

Steve-Gibbs avatar Aug 04 '24 14:08 Steve-Gibbs

Hello @Perlence @MrGcGamer @rtwomey @Steve-Gibbs, Sorry for bothering you, is this still a thing on master or latest 1.31.2 with possibly newer / different MoltenVK ?

vsonnier avatar Nov 06 '24 06:11 vsonnier

Unfortunately it's still present using MoltenVK 1.2.11.

Steve-Gibbs avatar Nov 06 '24 07:11 Steve-Gibbs

@Steve-Gibbs thanks for the report. I'm leaving this open, then.

vsonnier avatar Nov 11 '24 10:11 vsonnier

Hello @Perlence @MrGcGamer @rtwomey @Steve-Gibbs, Sorry for bothering you (again!), is this still present latest 1.32.0 with #755 fixed ?

vsonnier avatar Jan 12 '25 11:01 vsonnier

Hi @vsonnier. Sorry for the late reply, I only just noticed your comment. I've just tested 1.32.0 with MoltenVK 1.2.11 but unfortunately it's still present.

However, Mac Source Ports use an older version of MoltenVK (1.2.7), so everything works as expected with their builds. https://www.macsourceports.com/game/quake

Steve-Gibbs avatar Feb 08 '25 18:02 Steve-Gibbs

Hi @vsonnier, I just wanted to let you know that this has been fixed in MoltenVK 1.3.0

Steve-Gibbs avatar May 03 '25 07:05 Steve-Gibbs

Thanks @Steve-Gibbs for your report ! Good news :) I'm closing this issue then, at last.

Don't hesitate to re-open one if something goes bad again.

My Mac support is lacking (no Mac to test , not enough Vulkan proficiency) so thank you for your patience.

vsonnier avatar May 03 '25 07:05 vsonnier

You're welcome @vsonnier. That's no problem at all :) Thanks a lot, I'll be sure to let you know if anything else comes up.

Steve-Gibbs avatar May 03 '25 07:05 Steve-Gibbs