vkQuake
vkQuake copied to clipboard
[Bug] DoE lavamen falling through floor in R2M3
Dissolution of Eternity R2M3 bug introduced in 1.10.0-beta1 and still occurring in current release.
Same as QSS issue 26, ~~except in vkQuake only the last (4th) lavaman encountered in the map falls through. In QSS all except the first one fall through.~~ Scratch that, I forgot to remove my "fixed" ent file from the maps folder. vkQuake's behaviour is identical to QSS.
cl_nopext 1 makes no difference, neither does capping fps to disable network/rendering isolation.
Win 10 x64
It seems to have been fixed upstream (https://github.com/Shpoike/Quakespasm/commit/c6ecb243d66868b776440258468ce03e9b768ef7).
For what's worth I can confirm the bug
3007dc8fe26eeac3d0c46d90337ef6b08af9983a
Only one lavaman remains that has part of his belly clipping through the tub, the other tree are fixed
Apparently the fix was reverted from QSS, so there are probably issues with it