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[Bug] DoE lavamen falling through floor in R2M3

Open adelpha opened this issue 2 years ago • 5 comments

Dissolution of Eternity R2M3 bug introduced in 1.10.0-beta1 and still occurring in current release.

Same as QSS issue 26, ~~except in vkQuake only the last (4th) lavaman encountered in the map falls through. In QSS all except the first one fall through.~~ Scratch that, I forgot to remove my "fixed" ent file from the maps folder. vkQuake's behaviour is identical to QSS.

cl_nopext 1 makes no difference, neither does capping fps to disable network/rendering isolation.

Win 10 x64

Edit: more accurate video of bug occurring

adelpha avatar Aug 07 '21 16:08 adelpha

It seems to have been fixed upstream (https://github.com/Shpoike/Quakespasm/commit/c6ecb243d66868b776440258468ce03e9b768ef7).

neclepsio avatar Oct 10 '21 15:10 neclepsio

For what's worth I can confirm the bug

Riccardoman avatar Mar 23 '22 19:03 Riccardoman

3007dc8fe26eeac3d0c46d90337ef6b08af9983a

Novum avatar Mar 27 '22 07:03 Novum

Only one lavaman remains that has part of his belly clipping through the tub, the other tree are fixed

Riccardoman avatar Mar 27 '22 22:03 Riccardoman

Apparently the fix was reverted from QSS, so there are probably issues with it

Novum avatar Mar 28 '22 02:03 Novum