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Generative art. A suite of composable tools to generate, transform and visualize WKT geometries

Results 47 generative issues
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A friend suggested using Morton curves for compressing 3D geometries to 2D for use with GEOS noding (See #92) * https://en.wikipedia.org/wiki/Z-order_curve * http://asgerhoedt.dk/?p=276 * https://fgiesen.wordpress.com/2009/12/13/decoding-morton-codes/ * https://www.forceflow.be/2013/10/07/morton-encodingdecoding-through-bit-interleaving-implementations/ * https://github.com/Forceflow/libmorton

question

https://jasmcole.com/2019/10/03/signed-distance-fields/ https://en.wikipedia.org/wiki/Signed_distance_function For spline recombination (smooth transitions between them?)

question
general
shape
spline

Is it possible to publish the artifacts somewhere nice?

tool
housekeeping
general
C++
Rust
Python

See https://www.michaelfogleman.com/projects/physarum/. Should this be grid or particle based? Particle could be easier, but based on the diffusion-reaction homework project in school, there might be opportunities for sparse matrix acceleration....

See https://github.com/inconvergent/fracture

See https://github.com/JakobGlock/Generative-Art

Not really pen-plottable, nor geometric, but still cool.

Related to #6. Could operate on the geometries, or the SVG. Aside from #87, the geom2graph tool works well to convert the geometries to a graph, and then back to...

* [ ] Consider removing `f` and `g` tokens * [ ] Consider forcing an `F` or a `G` token in the replacement

bug
tool
lsystem

- [ ] angle - [ ] step size - [ ] commandset - [ ] ???

tool
lsystem