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Write smarter Polygonizer in Rust using heuristics

Open Notgnoshi opened this issue 4 months ago • 0 comments

See: https://github.com/Notgnoshi/generative/pull/166

It should be possible to convert a GeometryGraph back into a set of Polygons and LineStrings. The polygons should be as large as possible, and the linestrings as long as possible.

Notgnoshi avatar Feb 25 '24 20:02 Notgnoshi