rad
rad
Any update on this issue? I also have this problem
Hope this mod gets 1.20.1 soon, it's so amazing
Hmm, not sure why the tests are failing because it doesn't seem like what I changed should cause this to happen
Some of the tests are failing but I don't think it's related to my changes.
Wow, didn't know that existed until today 😅 Thanks for letting me know about the command system One thing though, wouldn't it be like this? ```rust mut command_events: EventReader>, ```
> ```rust > #[derive(Command, Debug, Clone)] > #[paths("head")] > #[scopes("valence.command.head")] > enum HeadCommand { > #[paths("{whos_head}")] > Head { whos_head: String }, // see https://valence.rs/rustdoc/src/valence_command/parsers/strings.rs.html for more string options >...
Yeah that's a good point, I always thought that the auto complete for online players was clientside but now that I think about it it's probably not
Doesn't seem to come up when searching in the docs https://valence.rs/rustdoc/valence_command/parsers/index.html?search=PlayerSelector
I edited my comment above, that's what I was considering but it also allows you to select any entity or multiple entities which I don't want, so I think just...
Alright idk why it doesn't like my formatting, I've ran the formatter on my code. I'm not sure what this means `Diff in /home/runner/work/valence/valence/crates/valence_protocol/src/item.rs at line __`