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Failed crafting, progress offset by 5
Required Information
Class: GSM Level: 62 Craftsmanship: 531 Control: 496 CP: 379 Recipe Name: Grade 4 Skybuilders' Embroidery Frame Recipe Level: 60 Solver Seed: 154505
Expected Behaviour
Item is crafted at 582/580
Actual Behaviour
Item fails at 577/580
Steps To Reproduce
Using Chili Crab HQ to get those stats (they're included in the stats above already). Note that with my base stats, adding a Chili Crab HQ doesn't end up having the same ingame stats as I have, so I had to manually adjust them so that the attributes on the solver screen are correct.
The computed macro that fails ends up being:
/ac "Muscle Memory" <wait.3>
/ac "Basic Touch" <wait.3>
/ac "Standard Touch" <wait.3>
/ac "Waste Not" <wait.2>
/ac "Careful Synthesis" <wait.3>
/ac "Basic Touch" <wait.3>
/ac "Standard Touch" <wait.3>
/ac "Master's Mend" <wait.3>
/ac "Innovation" <wait.2>
/ac "Standard Touch" <wait.3>
/ac "Basic Touch" <wait.3>
/ac "Standard Touch" <wait.3>
/ac "Byregot's Blessing" <wait.3>
/ac "Careful Synthesis" <wait.3>
/echo Macro #1 complete <se.14>
I am having the exact same issue on the same class and recipe. Looking at it the site calculates synthesis action by 2 or 3 more than what the game shows.
Info
Class: GSM Level: 62 Craftsmanship: 531 Control: 481 CP: 383 Recipe Name: Grade 4 Skybuilders' Embroidery Frame Recipe Level: 60 Solver Seed: 1337
Expectation
Progress 582/580
Actual Behaviour
Progress 577/580
The Failing Macro
/ac "Muscle Memory" <wait.3>
/ac "Careful Synthesis" <wait.3>
/ac "Waste Not II" <wait.2>
/ac "Basic Touch" <wait.3>
/ac "Standard Touch" <wait.3>
/ac "Basic Touch" <wait.3>
/ac "Standard Touch" <wait.3>
/ac "Innovation" <wait.2>
/ac "Basic Touch" <wait.3>
/ac "Standard Touch" <wait.3>
/ac "Byregot's Blessing" <wait.3>
/ac "Careful Synthesis" <wait.3>
/echo Macro #1 complete <se.14>
My guess is that the API may have the wrong Item Level in the system for Grade 4 Skybuilders' Embroidery Frame
since that's what determines what each action is worth in terms of progression/quality? I'd be curious, since we just re-scraped the API for 6.1, if it's working now?
I have the same issue while crafting [75]Amaro Barding Materials for the crystarium delivery. Progress is off by 4 when using 2 Groundwork after Veneration.
Info
Class: Weaver Level: 77 Craftsmanship: 1149 Control: 1089 CP: 395 Recipe Name: Amaro Barding Materials Recipe Level: 75 Solver Seed: 1337
Expectation
Progress 1002/1001
Actual Behaviour
Progress 998/1001