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Failed crafting, progress offset by 5

Open Orphis opened this issue 3 years ago • 5 comments

Required Information

Class: GSM Level: 62 Craftsmanship: 531 Control: 496 CP: 379 Recipe Name: Grade 4 Skybuilders' Embroidery Frame Recipe Level: 60 Solver Seed: 154505

Expected Behaviour

Item is crafted at 582/580

Actual Behaviour

Item fails at 577/580

Steps To Reproduce

Using Chili Crab HQ to get those stats (they're included in the stats above already). Note that with my base stats, adding a Chili Crab HQ doesn't end up having the same ingame stats as I have, so I had to manually adjust them so that the attributes on the solver screen are correct.

Orphis avatar Jan 27 '22 01:01 Orphis

The computed macro that fails ends up being:

/ac "Muscle Memory" <wait.3>
/ac "Basic Touch" <wait.3>
/ac "Standard Touch" <wait.3>
/ac "Waste Not" <wait.2>
/ac "Careful Synthesis" <wait.3>
/ac "Basic Touch" <wait.3>
/ac "Standard Touch" <wait.3>
/ac "Master's Mend" <wait.3>
/ac "Innovation" <wait.2>
/ac "Standard Touch" <wait.3>
/ac "Basic Touch" <wait.3>
/ac "Standard Touch" <wait.3>
/ac "Byregot's Blessing" <wait.3>
/ac "Careful Synthesis" <wait.3>
/echo Macro #1 complete <se.14>

Orphis avatar Jan 27 '22 01:01 Orphis

I am having the exact same issue on the same class and recipe. Looking at it the site calculates synthesis action by 2 or 3 more than what the game shows.

Info

Class: GSM Level: 62 Craftsmanship: 531 Control: 481 CP: 383 Recipe Name: Grade 4 Skybuilders' Embroidery Frame Recipe Level: 60 Solver Seed: 1337

Expectation

Progress 582/580

Actual Behaviour

Progress 577/580

Alimer1 avatar Feb 02 '22 15:02 Alimer1

The Failing Macro

/ac "Muscle Memory" <wait.3>
/ac "Careful Synthesis" <wait.3>
/ac "Waste Not II" <wait.2>
/ac "Basic Touch" <wait.3>
/ac "Standard Touch" <wait.3>
/ac "Basic Touch" <wait.3>
/ac "Standard Touch" <wait.3>
/ac "Innovation" <wait.2>
/ac "Basic Touch" <wait.3>
/ac "Standard Touch" <wait.3>
/ac "Byregot's Blessing" <wait.3>
/ac "Careful Synthesis" <wait.3>
/echo Macro #1 complete <se.14>

Alimer1 avatar Feb 02 '22 15:02 Alimer1

My guess is that the API may have the wrong Item Level in the system for Grade 4 Skybuilders' Embroidery Frame since that's what determines what each action is worth in terms of progression/quality? I'd be curious, since we just re-scraped the API for 6.1, if it's working now?

Noirbot avatar Apr 16 '22 13:04 Noirbot

I have the same issue while crafting [75]Amaro Barding Materials for the crystarium delivery. Progress is off by 4 when using 2 Groundwork after Veneration.

Info

Class: Weaver Level: 77 Craftsmanship: 1149 Control: 1089 CP: 395 Recipe Name: Amaro Barding Materials Recipe Level: 75 Solver Seed: 1337

Expectation

Progress 1002/1001

Actual Behaviour

Progress 998/1001

Michiocre avatar Apr 17 '22 14:04 Michiocre