Jules

Results 29 issues of Jules

The Xbox version of FFXIV (dumped with [Collateral Damage](https://github.com/exploits-forsale/collateral-damage)) uses the codename "Lysander", as evident by the PDB path and the dat format being XXXXXX.lys.dat0. - Since this is a...

I discovered this when trying to generate code for , but I tracked it down to this example: ```json { "$schema": "http://json-schema.org/draft-07/schema", "type": "object", "anyOf": [ { "type": "object", "required":...

Hi! I'm using Hexa.NET.ImGui in [a new project](https://github.com/NotNite/Bullseye/blob/21192c700ef4ea334631e1ac6d59ddb6c8150e32/Bullseye/Hooks/ImGuiHooks.cs). This is a runtime hook for a game using DirectX 9, built using NativeAOT and using static linking. I thought I'd share...

enhancement
pending-release

Boot is now using WebView2, so the headers are different. Chrome 135, baby! Did not check patch-dl and friends as those aren't done through the HTML part. Tested with mitmproxy....

Hi! I use Reloaded libraries in [GDWeave](https://github.com/NotNite/GDWeave), a mod loader for Godot Engine games. Recently the topic of adding native Linux support has come up (shouldn't be too difficult assuming...

### Is your feature request related to a problem? Please describe. Hi! [My template](https://github.com/NotNite/dalamud-plugin-template) is a single C# project, but I also want to create an .editorconfig and LICENSE file...

### What happened? In the game [PATAPON 1+2 REPLAY](https://store.steampowered.com/app/2383200/PATAPON_12_REPLAY/), some debug log lines are in Japanese, which are not properly rendered in the game's console: However, they render properly in...

bug

I have an AMD GPU, so my way of getting around not having CUDA is by using DirectML. Unfortunately, this depends on CUDA APIs (and is Linux only), so I...

Windows
Contributions Welcome
Cross Platform

Hi! I'm using Reloaded in [a new project](https://github.com/NotNite/Bullseye). It's built using NativeAOT and I'm currently statically linking all of my other dependencies with `NativeLibrary`/`DirectPInvoke`. Since this library uses FASM as...