Adam
Adam
partially fixed in #532 no animations on teleport yet
Fixed the last compile warning on gcc in #306, msvc still has a few tmk
I don't think bound by duty restrictions are relevant anymore given that retail doesn't have that limitation and it never made sense to begin with too
Nevermind, thought it was the case but I'm wrong 😩 It's a bit of a lame limitation though, is it really worth implementing?
few extra conditions could be * `OnPlayerFinishCast` - barrage * `OnPlayerDamaged` - to zero damage for things like Holmgang and etc, temporary god mode/damage taken decreased * `OnPlayerDeath` - living...
I tried this earlier today on a fresh character and it seems fine for me, haven't touched gc, just set level to 70 can you confirm if this still happens...
I realised I can't read, I've played around with this more (setting gc and leaving rank at 0 and so on) and I still can't get it to crash but...
ah, uninitialised memory, interesting. Does this still happen on a new character with latest develop?
I can't get this to happen at all, can you make a new character without the world server running and then check the grandcompanyrank value in the db? And then...
potentially because the lobby encryption key changed again