Taras

Results 27 comments of Taras

> It's on the radar. There's controller support in Vita port. I could PR it if needed

@lynxlynxlynx ok, I think I'm done with cmake changes. I've removed Makefile that was used for VPK creation too and now the final Vita package is generated by cmake only....

@lynxlynxlynx > is VITA_VERSION deliberately not in our format? I've tried using GEMRB_VERSION, but it just resulted in broken package. Looks like version format is "XX.XX" and Vita is very...

All of the changes are in. Also alternative SDK did fixed that weird python parsing bug (and maybe even some others too).

> can width != VITA_FULLSCREEN_WIDTH || height != VITA_FULLSCREEN_HEIGHT ever not be true? It can. You can set video mode to 640x480 and play at native game resolution (either centered...

Added SDL2 support for gamepads. Working fine with Xbox one controller. SDL1.2 one is Vita/XBone only. Probably not worth bothering beyond that, considering that SDL1.2 won't be supported soon anyway....

Done. The only thing I'm not sure about is pointer star in functions. Should it be near the return type or function name? And there's 1 more fix added. `swprintf(optNum,...

> this needs to be rechecked in subviews I've already tried it a bit and it definitely needs fixing. Out of the major stuff only controller support is broken tho....

Broken videos (4 small vids with wrong colors, Like an incorrect depth format) w/o audio and generally lower performance (but the same as 32 bit mode from master).

Huh, that's weird. I'll try looking into it then