godot-path-tracing
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Path-tracing in Godot 4 using vulkan compute shaders
godot-path-tracing
Simple pathtracing implementation in Godot 4. With free look camera at 20-40 fps (gtx 1050 mobile)
You can use godot editor to describe scenes: place the camera, add sphere/plane, set their colors etc.
Ported c++ code from https://www.kevinbeason.com/smallpt
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