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Can't find v58, only v56

Open jwes11 opened this issue 1 year ago • 9 comments

Operating System

Windows

Extender Version

v56

Game Version

v3.6.117.3735

Bug Summary

Very new to github and modding in general, I cannot find v58 for the script extender, and it is required for a lot of the divinity 2 mods I have downloaded, please help. I download the latest version and it says I am on v56

Links

No response

jwes11 avatar Jul 18 '23 10:07 jwes11

Hi,

The extender auto-updates when you launch the game so it should be on v59 after you start the game once.

Norbyte avatar Jul 18 '23 17:07 Norbyte

I have launched the game with the script extender twice now?

jwes11 avatar Jul 18 '23 18:07 jwes11

It was not installed and launched fine, then with it on it wouldn't load a game and it gave me an error saying 56 is on and I need 58 and it wouldn't launch

jwes11 avatar Jul 18 '23 22:07 jwes11

I can also confirm, it doesn't auto-update and stays at version v56. Weirdly enough, if you download an even earlier version of the script extender, it just updates up to v56.

MatejB-N avatar Jul 19 '23 13:07 MatejB-N

I'm seeing the exact same behavior. Game launches and shows v56 as the version running. No combination of enabling mods, loading game, launching seems to make a difference. I manually downloaded the v59 .package file from as listed in https://dbn4nit5dt5fw.cloudfront.net/Channels/Release/Manifest2.json, but I'm assuming I can't just drop it into the directory to trigger the update. Should I enable some logging in the console or something?

I can confirm I see EoCApp.exe communicating with a cloudfront server when I launch the game and monitor it in Resource Monitor, but I'm never receiving any update.

image

FACENC avatar Jul 21 '23 07:07 FACENC

Такая же проблеиа

faketaxibdo1983 avatar Aug 13 '23 12:08 faketaxibdo1983

I'm seeing the exact same behavior. Game launches and shows v56 as the version running. No combination of enabling mods, loading game, launching seems to make a difference. I manually downloaded the v59 .package file from as listed in https://dbn4nit5dt5fw.cloudfront.net/Channels/Release/Manifest2.json, but I'm assuming I can't just drop it into the directory to trigger the update. Should I enable some logging in the console or something?

I can confirm I see EoCApp.exe communicating with a cloudfront server when I launch the game and monitor it in Resource Monitor, but I'm never receiving any update.

image

Hi! Don't u fix that?

Yuhiora avatar Aug 21 '23 19:08 Yuhiora

Hi,

What game version are you running? v58 is only available for game version v3.6.117 above, i.e. non-torrented builds.

Norbyte avatar Aug 21 '23 19:08 Norbyte

I've having this issue as well it would seem. I'm also not able to connect to this extension while loading the game? (Another commenter has also made this claim, and I'm getting the same error message) Just wondering what I may have done wrong, I'm using the MManager which I thought would make things easier.

@Norbyte

TaynotKelly avatar Mar 27 '24 12:03 TaynotKelly