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DOS: 2. Converted models GR2 to DAE / DAE to GR2 are corrupted
Hello, Norbyte!
At first: You are genius and I really love your tools. But I'm kinda stupid enough to not be able to convert models properly. Human model in this case. I want to edit model in blender, so I converted GR2 to DAE, then I slightly edited mesh (Armature is intact). After exporting model and converting to GR2 I get a mess after attaching default animations. OK. Now I decided to solve the problem step by step so I began from simple procedure. I converted GR2 -> DAE -> GR2 (two ways: with copy source skeleton and without) via your tools (v1.15.4) and I didn't use blender at all. But in the Divinity Engine after attaching animation it doesn't work properly either.. Picture below demonstrates what I have.
And here link to zip archive with 3 files: (original GR2, converted DAE, and converted to GR2 from dae) Please help if possible...
Models here: https://disk.yandex.ru/d/jsa1hi2jZCbSag