Benedikt Straub
Benedikt Straub
I wonder if this bug does still happen or if it was fixed by b0bba2d2944620ad66b4392b7d4d31ff96962ecb (#164)
That was fixed in 9d15963b7094b37554d8910ffc4773246dcf4126. I picked the wrong commit to mention (sorry), The link to the final result is https://github.com/FreeRCT/FreeRCT/commit/9594452970e5b63a0b5d5a3462bee57af3ff96ca#diff-9334c281e58a62dfa839929ef90ba8ffce06319c323fcd194f381586981802e6
> I am not sure it holds for everything, Eg a new type of ride isn't trivial to add, so I see no value in making that dynamic, and it...
> "ride type" is shop / gentle / thrill / etc. Don't think you can easily add a new type. So it's known and a fixed number. Those are called...
Hi A while back I stumbled over FreeRCT and liked the idea a lot, being a fan of the original RCT1. I have experience coding C++ and if someone would...
Thanks for the reply. I don't mind contributing to a project with few active developers – maybe I can help revive it :) I think I'll start by investigating the...
> * Painting pixels on an SDL surface by the CPU is a dead path nowadays, stuff needs to move to the GPU. I don't know if you have anything...
> > I don't know if you have anything specific in mind, but IMHO OpenGL would be a good choice. > > Being a Linux user, OpenGL would be my...
Perhaps before settling on a language we should discuss what exactly should be moved out from C++ If we want this for user-creatable content (scenarios, ride definitions, …) then we...
+1 for a title screen and making FRCT installable. I think scenarios might be a bit much for a first beta release, the sandbox mode would suffice for now. More...