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[Bug] Loop-block bugs, in a WorldGuard's region.
Hi, I have a weird bug with the expression "Blocks in Region" :
command /test:
trigger:
region at player is set:
loop all blocks in region at player:
loop-block is glass:
set loop-block to diamond ore
region at player isn't set:
message "Nope."
When I execute "/test", this is what happens : ( Skript version : 2.1.1, from BukkitDev ) ( WorldGuard version : 5.9 from BukkitDev ) ( This server is running CraftBukkit version git-Spigot-1328 (MC: 1.7.2) (Implementing API version 1.7.2-R0.4-SNAPSHOT) )
EDIT : I have check the block count with Skript, and the result is always 1024... But the region has only 27 blocks.