mqtt-utilities-unreal
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Crash when used in Unreal 5.1
` Fatal error!
Unhandled Exception: 0xc06d007e
0x00007fffcb10cf19 KERNELBASE.dll!UnknownFunction [] 0x00007fff47b1cfc4 UnrealEditor-MqttUtilities.dll!__delayLoadHelper2() [D:\a_work\1\s\src\vctools\delayimp\delayhlp.cpp:312] 0x00007fff47b1ba9f UnrealEditor-MqttUtilities.dll!_tailMerge_mosquittopp_dll() [] 0x00007fff47b186f4 UnrealEditor-MqttUtilities.dll!FMqttRunnable::Run() [C:\Users\LS\Desktop\mqtt-utilities-unreal-1.1\HostProject\Plugins\MqttUtilities\Source\MqttUtilities\Private\Windows\MqttRunnable.cpp:48] 0x00007fff6a765342 UnrealEditor-Core.dll!UnknownFunction [] 0x00007fff6a75d230 UnrealEditor-Core.dll!UnknownFunction [] 0x00007fffcc647614 KERNEL32.DLL!UnknownFunction [] 0x00007fffcd9e26f1 ntdll.dll!UnknownFunction [] ` I rebuild the plugin using Unreal version 5.1.1, but I can't connect to the server.
I have the exact same issue...
I ran into the same crash...
Hey guys, try this: Translate the blueprint project into C++ project.
Hey guys, try this: Translate the blueprint project into C++ project.
兄弟能说下细节吗,为啥我生成了vs工程,还是不能用?
Hey guys, try this: Translate the blueprint project into C++ project.
好了,折腾了一会儿搞明白了
Duplicate of #27