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Shadows and Clustered Lights

Open NikolaiVChr opened this issue 5 years ago • 8 comments

@onox has done some work on compositor porting already. It is in branch compositor1.

NikolaiVChr avatar May 09 '20 19:05 NikolaiVChr

Shadow test: fgfs-20200511045419

NikolaiVChr avatar May 11 '20 04:05 NikolaiVChr

There are shadows on interior effect, its probably not got the als-lighting scheme attached yet. Hence why console light and flood light no longer work on the panels. fgfs-20200511045645

NikolaiVChr avatar May 11 '20 04:05 NikolaiVChr

Necolatis, just for what its worth, shadows are inhibited on panels using model-interior.

legoboyvdlp avatar May 11 '20 09:05 legoboyvdlp

Nope legoboy, not when you have techniques in them that dont specify scheme.

NikolaiVChr avatar May 12 '20 03:05 NikolaiVChr

Ah, ok, sorry.

legoboyvdlp avatar May 12 '20 08:05 legoboyvdlp

This project now lives on branch: compositor2

NikolaiVChr avatar May 06 '21 04:05 NikolaiVChr

Shadows will now kind show okay on 2020.4.0 in master branch.

NikolaiVChr avatar Jan 20 '22 07:01 NikolaiVChr

Branch compositor2 is no longer being worked on, use master for 2020.4

NikolaiVChr avatar Jun 22 '22 06:06 NikolaiVChr