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Shadows and Clustered Lights
@onox has done some work on compositor porting already. It is in branch compositor1.
Shadow test:

There are shadows on interior effect, its probably not got the als-lighting scheme attached yet. Hence why console light and flood light no longer work on the panels.

Necolatis, just for what its worth, shadows are inhibited on panels using model-interior.
Nope legoboy, not when you have techniques in them that dont specify scheme.
Ah, ok, sorry.
This project now lives on branch: compositor2
Shadows will now kind show okay on 2020.4.0 in master branch.
Branch compositor2 is no longer being worked on, use master for 2020.4