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[DRG] All jumps in 1 Button, Stardiver feature issue

Open Yagyu1 opened this issue 1 year ago • 1 comments

Is there any chance to add a feature that allows having all jumps in 1 button? 1. Stardiver 2. Dragonfire Dive 3. Spineshatter dive

I'm asking for this since in the Stardiver Feature, Stardiver has a priority over Nastrond and it's much harder to have 3x Nastrond during Life of a Dragon(you have to go for Stardiver 1st to be able to use Nastrond).

Also, having all jumps in a macro doesn't work even with a "Macro is executed without interruptions" feature. There is only time for 1 jump to be made between GCDs and it mostly executes 2 jumps, ruining the rotation.

Yagyu1 avatar Mar 13 '23 11:03 Yagyu1

just add some code like uint[] actions = { SpineshatterDive, DragonfireDive, Stardiver }; return CalcBestAction(actionID, actions.Where(LevelChecked).ToArray());

this will pass the best jump and also level check them like mch has in the chainsaw, drill, and air anchor CalcBestAction section but wiith much less code.

Rabalaba avatar Apr 11 '23 15:04 Rabalaba