Nicke Manarin
Nicke Manarin
I can reproduce this bug, but not as slow.
The current implementation is quite bad. For v3 I intend in going low level, by not dealing with files, but with byte caches and by directly accessing a back buffer...
@mabakay Superb analysis, thank you! I'm going to try tackling this issue during the weekend.
@mabakay I believe it's working as intended now. If someone could test it (branch bugfix/473), it would be nice. Anyway, I'm going to test during the following days.
@pawlos For me it's overall the same speed. A bit slower than expected, but consistent. I'm going to try with bigger resolutions and more frames. Btw, I found some issues...
@pawlos But that's a key feature (to use arrows to display the next frames). Removing that would not be beneficial to the users. :/ So far, the only idea that...
@pawlos I was citing that, pressing and holding the arrow keys to move the selection and so display the selected frame. :) I found another slowdown inside a non-visible element...
> Playing preview moves selection between frames by doesn't move horizontal scroller. >  Fixed.
Part of the fix will be available with v2.32.
Can you still run the light variant? The one that doesn't come with .NET 6 runtime.