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Bug: Lighting Issues

Open ThatGitMITZE opened this issue 2 years ago • 4 comments

Webserver, nightly, Proud Warlords level at night:

Having issues with lighting where I can see an enemy's light radius in its entirety, but not the enemy itself. I left my save at an example, @ me on the webserver if you want to see.

ThatGitMITZE avatar May 31 '22 15:05 ThatGitMITZE

Upon further experimentation, it looked like the enemies couldn't be seen at distances of 10+ regardless of day/night.

ThatGitMITZE avatar Jun 01 '22 15:06 ThatGitMITZE

Having the same problem in current webserver nightly, in Angband in the "thar be dragons here" level; I can detect monsters within the detection radius no problem as far as I can tell, but with telepathy and normal LOS I can't actually see monsters 10+ dist away, even after lighting the level with clairvoyance.

ThatGitMITZE avatar Dec 24 '23 18:12 ThatGitMITZE

Just ran across the Proud Warlords themed level in v1.4.5, same issue appears to be happening—you can't actually see enemies until they're much closer than your total LOS, though I didn't think to check exact numbers. Entirely possible whatever the problem is it's a code artefact from way back when.

ThatGitMITZE avatar Jan 09 '24 03:01 ThatGitMITZE

Ye, this was deliberate in Oangband and I have never changed it. It was probably for efficiency reasons, so should be fine to remove now.

NickMcConnell avatar Jan 09 '24 07:01 NickMcConnell