FAangband
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Bug: Another Earthquake and/or Destruction(?) Crash
Made for Eriloth on the webserver.
Eriloth use-IDed a staff, which they're fairly certain was either Destruction or Earthquakes ("the ceiling caves in"), and it caused the game to crash.
I managed to catch the error message it invoked, as well as a small part of the map; the visible part of the error message is "faangband: obj-ignore.c:618: ignore_known_item_ok: Assertion `base_obj' failed." From what I can see of the map, they were just outside a vault, which they confirmed.
Another webserver crash, though this time without a vaguely-helpful error message, so not sure if it's the same thing; a player use-IDed a Staff of Destruction inside a vault, and like the opening issue it caused the game to crash immediately and thereafter crash on save load.
This is looking like object corruption issues.