FAangband
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Rubble tiles
I notice these show the transparent areas as black which makes them look a bit odd.
Wondering whether an alternative approach would be to display them over a random adjacent terrain tile type?
That behavior is inherited from Angband. There's an outstanding issue there, https://github.com/angband/angband/issues/4337 , to make the rubble tiles fit in better visually. The proposed way to fix it would break save file compatibility so nothing's likely to change, in Angband at least, until a 4.3 or later release.
I'm going to mark this as Future, as it will be fixed by upstream changes when that's possible.
Thanks.