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Full widget tree rebuilds on updates

Open p424p424 opened this issue 3 months ago • 0 comments

Hi there.

As far as I can tell, this package does full rebuilds of the entire widget tree whenever an update function returns a new model. Is this correct?

If yes, it would be quite inefficient but also, wouldn’t that mean that there’s no mechanism for scoped state in place? To clarify, this is regarding widget unmounting and subsequently disposing related resources.

p424p424 avatar Sep 08 '25 11:09 p424p424