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Server Ticks? Or not?

Open john-bv opened this issue 4 years ago • 1 comments

Should the server itself tick? I'm thinking probably not because each world should be reliable for ticking, as ticking on the server (because it's a mutex) will hold a handle to everything for the duration of that tick, when we only need to tick worlds as they are open.

Please provide input here 😄

john-bv avatar Oct 26 '21 17:10 john-bv

I think right now it's not really important that the server tick itself, I don't see anything really crucial that needs it

buchwasa avatar Oct 27 '21 02:10 buchwasa