Netrex
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Server Ticks? Or not?
Should the server itself tick? I'm thinking probably not because each world should be reliable for ticking, as ticking on the server (because it's a mutex) will hold a handle to everything for the duration of that tick, when we only need to tick worlds as they are open.
Please provide input here 😄
I think right now it's not really important that the server tick itself, I don't see anything really crucial that needs it