NetSysFire
NetSysFire
1. Wrong config file. 4.3 changed the config file name. See the linked PR. 2. All those fixes are now incorporated and are not needed anymore. So the only thing...
I checked again. The new image has not yet been uploaded to the container registry as no changes have been applied yet. @Calinou, it looks like the workflow responsible for...
In the meantime try the `echo 'export/android/java_sdk_path = "/usr/lib/jvm/java-17-openjdk-amd64"' >> ~/.config/godot/editor_settings-4.3.tres` Make sure this runs *after* you copied /root/.config/godot or it'll create a file with missing headers.
The manual build of the mono image fails because of ``` #16 [11/23] RUN echo '[gd_resource type="EditorSettings" format=3]' > ~/.config/godot/editor_settings-${GODOT_VERSION:0:3}.tres #16 0.213 /bin/sh: 1: Bad substitution ``` This should not...
For the people in this thread: This is fixed for good now. You can remove those temporary fixes, I just tested that myself.
You have skipped the vitally important step of `mv /root/.config/godot ~/.config/godot` as per the example workflow file. Remove those manual steps where you append to the file, it has long...
The keystore thing is currently bugged and is a separate issue. #179
One thing that has not been explicitely brought up yet is that most monster masses and their densities are likely vastly wrong. There is no method to determine a somewhat...
Feel free to assign this one low priority as it is mostly an edge case, unlikely to hit ordinary users. But if I recall correctly, this is not marked as...
Now I am overthinking if it might make more sense to put those environment variables into the top `env` block. It will expose those secrets to more jobs, which practically...