libpomelo2
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A New Client SDK for Pomelo
If `pc_client_cleanup()` called inside `pc_client_poll()` will trigger assertion faild: #3 0x00007fff840ecdf8 in __assert_rtn () #4 0x0000000101879cd7 in pc_mutex_destroy at deps/libpomelo2/src/pc_mutex.h:82 #5 0x0000000101879c11 in pc_client_cleanup at deps/libpomelo2/src/pc_pomelo.c:291 #6 0x00000001018abb72 in Client_gc(lua_State*)...
I see LUA folder created 7 month ago and still then no active action in this?
I try to complie the unity plugin,and thought that a single `cspomelo.dll` maybe the common ways for unity plugins. And in my vs2015, multiple DLLS way do not work yet...
Hello, First off -- thanks for the great project :) Loving it so far. I am on OS X and I have followed your steps to build the unity client....
LogTemp: Warning: tcp__conn_done_cb - tcp connected, send handshake LogTemp: Warning: tcp__on_tcp_read_cb - read from tcp error: end of file,will reconn LogTemp: Warning: pc__trans_fire_event - fire event: PC_EV_UNEXPECTED_DISCONNECT, arg1: Read Error...