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An engine for easily creating virtual worlds

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This engine is currently AGPL licensed because I'm worried about a future where some studio takes this engine, dumps more money than anyone else into closed-source development on it, then...

On localhost windows, we only seem to be able to hit ~65 clients before the server stops receiving messages from the first connections. Things work fine with the remote linux...

bug

Clang does not yet implement jthread, causing builds with Clang to fail. This PR adds an implementation of jthread from https://github.com/StirlingLabs/jthread, which acts as a polyfill when building with a...

# Steps to reproduce Not sure if 100%, but it occurred after the following steps: 1. Press "connect" on client 2. Be disconnected due to timing out (turn off internet...

bug

CMakeSettings.json is a VS only tool. [CMakePresets](https://cmake.org/cmake/help/latest/manual/cmake-presets.7.html) is the official CMake solution to the same problem based on CMakeSettings.json. CMakePresets has a few advantages over CMakeSettings: 1. Can be used...

enhancement