Robert Gabriel Jakabosky

Results 125 comments of Robert Gabriel Jakabosky

> > Sounds interesting and probably explains how Wasm3 uses this `reg_t` parameter. One riddle solved for me. :) The only thing I wonder is how this optimizations works in...

@PTFOPlayer Thanks for profiling that. Also something I just realized is that maybe we don't need both "deferred" and "non-deferred" vertex and fragment shaders here: https://github.com/Neopallium/bevy_water/blob/ee29445e22a281a1ca7c544bc5623e96a27f96da/src/water/material.rs#L108 I don't have time...

@PTFOPlayer Thanks for the improvements. I have merged your changes with some modifications. I changed the shaders to use defs (#ifdef) instead of a uniform for the quality setting. This...

I edited the description. We should include in the release notes about the changed logic.

`MIT OR Apache-2.0` https://github.com/Neopallium/bevy_water/blob/c9e77ffa77ff4da61208d79cd3b27293ef8041f2/Cargo.toml#L6