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[Bug / Help] Enable Aura Over Lvl99

Open ghost opened this issue 8 years ago • 6 comments

Client date: 2015-05-13aRagexe Diffed with: NEMO Patcher

The diffs I choose: click me

I am using Hercules

I've tried to make the aura visible above Lvl99 and the Max Lvl I've adjusted is 150. I have tried countless configurations with the client.conf and subsequent I've also tried it with a battle.c entry change.

This should be the right server side adjustment, that I've tried many times.

max_lv: 99
aura_lv: 150

While diffing, I did not use the diff

CustomAuraLimits

...Because it always caused a client crash after the char selection.

When I want to use the diff, I have to make some changes in the auraSpec.txt, right?

But how do I have to adjust the auraSpec.txt to make the aura appear?

Could you explain, how the auraSpec.txt has to be configured?

OR

There is also a diff for the WeeDiffGen called

WDGEnableAuraOverLvl99.dll

and it seems to work. Could you implement this to your NEMO Patcher?

I couldn't attach the WDGE file above into this post, so I've uploaded it here

ghost avatar Jun 12 '16 22:06 ghost

I'm facing the same problem. Is there a solution for this?

Grantea avatar Oct 13 '16 11:10 Grantea

I have the same issue, i can't solve this. i tried so many ways, anything works. Somebody could help please.

wlauton avatar Dec 30 '16 04:12 wlauton

Same issue here, this would be awesome if NEMO could be updated to fix this patch please.

AtomixRO avatar Feb 26 '17 18:02 AtomixRO

Its been more than a year and still no update... Is nemo dead?

karyuuouji avatar Sep 17 '17 00:09 karyuuouji

Report here https://github.com/secretdataz/NEMO/issues

kyeme avatar Sep 17 '17 08:09 kyeme

better report here https://gitlab.com/4144/Nemo/issues

4144 avatar Jul 07 '19 18:07 4144