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monster and pet talktable limit patch

Open joelolopez opened this issue 10 years ago • 6 comments

hi sir nemo, is this possible? coz when i add custom pets for example garm i would like to make them talk when their in loyal state , even though i put tags correctly inside the tags, it seems like it reach its limit and custom garm dialog uses poring talk table as default, and garm talks about apple juice l0l , same goes to custom mob their not talking.. coz i think theres a limit too

joelolopez avatar Jan 06 '16 04:01 joelolopez

I am guessing you don't mean this => https://github.com/MStr3am/NEMO/issues/43

Neo-Mind avatar Jan 06 '16 08:01 Neo-Mind

what name are you using for the custom garm try putting it in lower case and check.

Neo-Mind avatar Mar 19 '16 12:03 Neo-Mind

i think i already done that before but monstertalktable has a limited number of lines to read. my custom garm pet is using poring talktable even though i put some garm tags in the monstertalktable

joelolopez avatar Mar 23 '16 12:03 joelolopez

which mob id did you use for the custom mob? I just tried using 1900 for a custom mob and it talked properly.

btw you have to convert the string from jobname.lub to lowercase and use that as the tag in monstertalktable. I hope you were doing it like that.

Neo-Mind avatar May 31 '16 18:05 Neo-Mind

please respond else i am closing this tkt

Neo-Mind avatar Jul 29 '16 23:07 Neo-Mind

im following the lowerase, im im using 1252 to use garm as pet

joelolopez avatar Aug 12 '16 08:08 joelolopez