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Not sure if this has any side effects, but this fixes #3 for me!

Hello! First of all, thanks a lot for creating this wonderful library. I am planning to use it in one of my apps, but I stumbled across a crash when...

typealias MeshColor = SIMD3 // You can provide custom `locationRandomizer` and `turbulencyRandomizer` for advanced usage var meshRandomizer = MeshRandomizer(colorRandomizer: MeshRandomizer.arrayBasedColorRandomizer(availableColors: meshColors)) private var meshColors: [simd_float3] { return [ MeshRandomizer.randomColor(), MeshRandomizer.randomColor(),...