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--doorstop-mono-debug-suspend true

Open jbrazio opened this issue 2 years ago • 1 comments

Hi, I'm starting by game process with the additional command line args: --doorstop-mono-debug-enabled true --doorstop-mono-debug-address "0.0.0.0:55555" --doorstop-mono-debug-suspend true

All works as expected, I'm able to connect to the port 55555 from dnSpy and the process is suspended, the only loaded module is mscorlib.dll. My question is, how do I exist the suspend state on UnityDoorstop from dnSpy ? For the debugger the process is already in a running state.. so even if I pause and start it will continue to be suspended.

jbrazio avatar Oct 29 '22 09:10 jbrazio

Make sure you don't have debugger detection prevention enabled in dnspy.

ManlyMarco avatar Nov 27 '23 18:11 ManlyMarco

Closing stale issue.

ManlyMarco avatar May 09 '24 15:05 ManlyMarco