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Project Exodus - Unity to Unreal scene/project transfer tool.

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Due to the changes in unreal API, currently any attempt to import a scene with a skeletal mesh in it result in a crash with "Assertion failed: LODINfo ... SkeletalMeshRenderData.cpp,...

Small code changes to allow XCode to build the ExodusImport

@NegInfinity is possible to export unity scene to blender format (example: fbx or obj) The reason is the conversion from unity to unreal engine contains some asset issue. So it's...

wontfix

log: PackagingResults: Error: DoesPackageExist: DoesPackageExist FAILED: '/JsonImport/Textures/grid' is not a standard unreal filename or a long path name. Reason: 路径未以有效的根开头。路径必须以 '/Engine/', '/Game/', '/Paper2D/', '/AnimationSharing/', '/CryptoKeys/', '/DatasmithContent/', '/MagicLeap/', '/MediaCompositing/', '/OculusVR/', '/SteamVR/',...

Hey. When I try to export it start loading the assets but on a moment ![imagen_2021-02-17_163350](https://user-images.githubusercontent.com/58179851/108270909-0f16de00-713e-11eb-997d-831d997ee58f.png) ![imagen_2021-02-17_163357](https://user-images.githubusercontent.com/58179851/108270921-1342fb80-713e-11eb-9581-1e6e02c89e60.png) Those are the only bars that load, after the second gets done, it...

Using latest version of ProjectExodus - Unity version 2019.4.3f1. Edit2: Seems if the object/mesh/prefab has a Mesh Collider + a box collider the import in UE4 fails. I removed both...

Currently area lights are not suported, as mentioned in https://github.com/NegInfinity/ProjectExodus/issues/46#issuecomment-767723197 The lights are marked as having lightType == "Rectangle" in json files, need proper support on export/import side. Currently both...

bug
enhancement

> JsonLog: Error: Mesh path not found for id 83 > "name": "Paper_geo", > "id": 83, > "uniqueName": "Paper_geo", > "path": "Assets/TB-Exports/TL06_4.fbx", > "convexCollider": false, > "triangleCollider": false, > "materials":...

bug
enhancement

Apparently Visual Studio Intellisense is unable to properly resolve local include files within the project. Specifically it cannot locate "" includes within the same folder and does not see them....

enhancement

Hi I wanted to ask you the question : How do you do the conversion from the coordinate on Unity to Unreal is there a Multiplication or an equation depending...