Nebula
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Singularity engine issues.
Quick list of problems experienced trying to map in a working singularity engine on the new ministation:
- The singularity will cheerfully move up and down to exit a stable containment field. This makes it literally impossible to contain a singularity on a multiz map without a cylindrical set of containment fields and emitters to power them.
- The field shocks you even when not visible or when several squares away. It made it almost impossible to set the shield up without getting blasted into a wall.
- ~~The shield doesn't seem to do much damage at all (possibly due to the Siemen's coefficient of the engineering hardsuit).~~
- ~~I can't confirm the last note properly, but I think a 7x7 space can't contain a singularity, it seemed to expand to stage 3 and eat the shield pylons.~~ It seems to be EMPing the pylons.
Needs retesting post singulo rewrite.
Fixed according to reports.