NeTEx
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Added CustomerServiceContactDetails and updates Vehicle/VehicleRef
fixes #401
@Aurige Where would I put vehicles in the GeneralFrame? I think I can't add vehicles or Fleet there? Or did I miss something?
@Aurige Where would I put vehicles in the GeneralFrame? I think I can't add vehicles or Fleet there? Or did I miss something?
There is a MobilityServiceFrameGroup with all you need but it is in a MobilityServiceFrame !!
@Aurige Where would I put vehicles in the GeneralFrame? I think I can't add vehicles or Fleet there? Or did I miss something?
There is a MobilityServiceFrameGroup with all you need but it is in a MobilityServiceFrame !!
So that should be added to the GeneralFrame?
The GeneralFrame includes any DatamanagedObject, so that's automatic for all first class objects
I pondered it. But then thought you may have both. But I think we can briefly discuss this with @Aurige
I pondered it. But then thought you may have both. But I think we can briefly discuss this with @Aurige
In my perspective a Vehicle is part of a VehicleType, and the VehicleType may not conflict with a Vehicle.
A VEHICLE is an instance of a VEHICLE TYPE, not part of it A VEHICLE may be part of a FLEET.
VEHICLES and FLEETs may be declared in a RESOURCE FRAME (we should probbaly have a separate frame for all vehicle related stuff likr vehicles, vehilce types and deck plans - future)
COntact details have been added to VEHICLE in Netex and Transmodel UML models
Transmodel also updated
Add annotation and documentation for the (optional) VehicleRef in the VehicleJourneyReferencesGroup (has to be an exception used only when the Vehicle is know in advance + only 1 Vehicle is possible).
VEHICLE MODEL PROFILE mssing from Transmodel RESOURCE FRAME diagram a- added
ALready shown in NeTEx model
@Aurige Sorry, I can't do nothing. It is valid on my end. I think you must find the error on your side.
Ok, I found the issue (a weird network error between Github Desktop and Github site ... with no error at check out, until you re-ask for Fetch). Sorry for bothering !
Part 1 was updated (includes multiple PRs on Vehicle Element)