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ViroReact: The AR and VR library for React Native 📳💙💛🤍💚
Documentation references this [here](https://viro-community.readme.io/docs/3d-objects#loading-gltf-models) > At the moment, Viro supports rendering static 2.0 glTF models. We are also currently in the process of implementing the full support for the complete...
## Description Does the Viro have any restrictions for the camera distance to the actual image target? I am trying to detect image with 0.2m physical width. But it started...
The devices of Huawei don't support Google ARCore anymore. When I try to run the demos of Viro at Huawei device, it can't work well. And Huawei provided their own...
During documentation migration, Viro360Image has a warning. https://viro-community.readme.io/docs/viro360image#stereomode
# Requirements: Please go through this checklist before opening a new issue - [x] Review the [documentation](https://docs.viromedia.com/) - [x] Search for existing issues in: [viromedia/viro](https://github.com/viromedia/viro/issues) & [ViroCommunity/viro](https://github.com/ViroCommunity/viro/issues) - [x] Use...
@doranteseduardo : Thanks for your effort to make thins nice component. However, I have the following problem. ## Environment Please provide the following information about your environment: 1. Development OS:...
# Requirements: Please go through this checklist before opening a new issue - [x] Review the [documentation](https://docs.viromedia.com/) - [x] Search for existing issues in: [viromedia/viro](https://github.com/viromedia/viro/issues) & [ViroCommunity/viro](https://github.com/ViroCommunity/viro/issues) - [x] Use...
As the title says, can you help me figure out, why this value is zero, the rest have value like `rotation`, etc.
# Requirements: Please go through this checklist before opening a new issue - [x] Review the [documentation](https://docs.viromedia.com/) - [x] Search for existing issues in: [viromedia/viro](https://github.com/viromedia/viro/issues) & [ViroCommunity/viro](https://github.com/ViroCommunity/viro/issues) - [x] Use...
``` this.state = { displayAR: true, } ``` ``` {this.state.displayAR? ( ):null} ``` 3d object onPinch callback is not called after I change displayAR from true to false and true...