NateTG

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Some other projects - like openjscad - seem to have a more developed version of this library. I'm not sure whether the changes address your issue though. Also, what's a...

> This is fairly expensive (O(n^2) expensive). Maybe I don't understant the interal format, but is it really that bad? If you walk the edges, seems like you should be...

> In order to find splitting points you need to go over each edge and ... I think that approach is more complicated than necessary. In the description, a slicer...

That looks like a relatively easy fix, but I'm not sure that this repository is still being maintained.

I'm still a js neophyte, but the changes at: https://github.com/NateTG/csg.js Should support polygons with some non-colinear edges.

I've created a pull request, so this should be done.

I'm not sure how to cleanly split the rounded cube and subdivision pulls.

The pull request I just looked at show allow changes from maintainers as checked. https://github.com/thehans/FunctionalOpenSCAD/pull/4 Am I looking at the wrong one?

So... I kind of went crazy with triangulation. https://gist.github.com/NateTG/b350378c56f436d3996a2107f7cba965

What should it do when the matrix doesn't have an inverse?