Narimm

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We have a https://github.com/AddstarMC/Minigames/blob/master/Regions/src/main/java/au/com/mineauz/minigamesregions/triggers/DeathTrigger.java

To assist with diagnosis: You will need to attach the server.log report that contains the error message for us to attempt to review this..also attach the config that causes an...

![Codacy](https://app.codacy.com/assets/images/favicon.png) Here is an overview of what got changed by this pull request: ```diff Complexity increasing per file ============================== - Regions/src/main/java/au/com/mineauz/minigamesregions/conditions/PlayerHasItemCondition.java 2 ``` See the complete overview on [Codacy](https://app.codacy.com/manual/Narimm/Minigames/pullRequest?prid=5499527&bid=18024022)

Oh what he means is you have an API so we do something like ``` com.wimbli.WorldBorder WorldBorder org.bukkit bukkit ``` to declare a dependency buy normally api's are uploaded to...

I have it published here https://maven.addstar.com.au/artifactory/ext-release-local/

I am fairly sure we are not going to add dependencies that hook other plugins unless it provides a general benefit. In generally I wouldnt be using prism to log...

I would appreciate comments from interested parties on this issue generally. Not just CMI but any others...

Incidently Prism does support logging PLAYER commands - which I assume if enabled would log the CMI chat messages.

I guess my point was that do you keep adding dependency for every chat plugin? Do you add it for plugins that you like? I think if we add dependencies...

I thought the conversation Api was to handle plugin-player interaction in a flow type mechanism not for actual chat