godot-event-bus
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Godot 4.0 adaption
This PR aims to add support for Godot 4.0, closes https://github.com/Naata/godot-event-bus/issues/1
@Naata could we create a new godot-4.x
branch first from master
so I can point this PR to that one? I do not want to break default compability with Godot 3.
- renamed /plugin to /addons
- introduced Godot project so it can be opened by default for testing (rather standard across most Godot addons)
- migrated code over to be compatible with Godot 4 + gdscript 2.0
@Naata changed the base of this branch now!
@Naata any chance we can merge this?