2016
2016 copied to clipboard
AI Collaborative Storytelling System
I'm in, and I have a couple of things I'd like to explore this month. I'm ultimately interested in tools that let the author push and pull narrative elements such as actors and places and relationships at a high level and have the authoring system fill in around those beats. At one extreme is a fully-generative version that has no cues to work with. I'm also interested in getting back into some NLP work and would love to do some thinking on mapping authorial voice so that the final text has an interesting (and consistent) writing style.
Areas of interest: AI actors, NLP and language patterns, and tools for visualizing and interacting with the generation algorithm.
As for the actual novel at the end, I'll probably try and generate some weird horror stuff, since it's probably the most forgiving thing I can think of if it all comes out disjointed in the end :)
Good ideas. Higher level control should make the final result be more realistic and enjoyable. You might want to look into story compilers, as that seems similar to what you're doing. Cpressy used a plot generator for the higher levels, but it'd be interesting to see what happens with human input at the top. Good luck!
Thanks! This helps give some names to some of my ideas - I've read some stuff on L-systems for generating geometry and wondered if I could apply similar concepts to story structure, and it looks like Cpressey had some success there.
I'll be keeping track of my various experiments at https://github.com/mtthwcmpbll/NaNoGenMo-2016