rtx-remix icon indicating copy to clipboard operation
rtx-remix copied to clipboard

[Runtime Bug]: Texture category hashes getting cleared on change

Open xoxor4d opened this issue 3 months ago • 1 comments

Describe the bug

Adding a new texture to a texture category wipes every other texture in that category. Removing any texture from a category does the same. Adding or removing textures after the initial clear works as expected.

See attached video below.

AI came up with a quick fix which works as expected. Not sure if proper and if that breaks something else: https://github.com/xoxor4d/dxvk-remix/commit/ab3f8570cec2fd95655dd7789a5cc9f7c946bf0e

How do you reproduce the bug?

  • Have at least 1 texture in any texture category saved in the rtx.conf
  • Start a game and add a new texture to the same category, see the all textures in that category getting wiped
  • Same is true if one texture is removed from a category

What is the expected behavior?

  • Existing textures should not get cleared

Version

920843ec56645b3ed613537545a664a995599298

Logs

No response

Crash dumps

No response

Media

https://github.com/user-attachments/assets/3d628847-8456-440a-9011-17683b092ba4

xoxor4d avatar Nov 06 '25 00:11 xoxor4d

REMIX-4752 for tracking.

NV-DM avatar Nov 10 '25 21:11 NV-DM