rtx-remix icon indicating copy to clipboard operation
rtx-remix copied to clipboard

[Runtime Bug]: Ghost Recon (2001)

Open BRAGme opened this issue 4 months ago • 1 comments

Describe the bug

Texture hashes non-deterministic. Each time you tag things such as sky or UI, the next time you load up a mission or restart the mission or alt+tab out and into the game, you will have to retag those textures and the tagged textures might apply to something else such as a weapon or model or tree, etc.

How do you reproduce the bug?

Load into a mission, tag the basic textures first, press escape and restart mission or change mission and the texture id's will change

What is the expected behavior?

Tagging textures should stay tagged with the texture you selected, as usual

Version

1.2.4

Logs

bridge32.log bridge64.log remix-dxvk.log

Crash dumps

No response

Media

No response

BRAGme avatar Nov 02 '25 09:11 BRAGme

Thanks for reaching out! We've filed REMIX-4730 for internal investigation.

NV-LL avatar Nov 03 '25 21:11 NV-LL

This is likely related to my issue in DM: https://github.com/NVIDIAGameWorks/rtx-remix/issues/939

KingDavidW avatar Dec 09 '25 11:12 KingDavidW