[Runtime Bug]: Ray Reconstruction ruins reflections
Describe the bug
Turning on DLSS Ray Reconstruction (doesn't matter CNN of Transformer) makes reflections worse When RR is off: Perfect reflections When RR is on, there are blurriness, ghosting + artifacts
Also, when RR is off, reflections on glass ("convert to translucent" material in toolkit) are nice - reflects only bright areas like sky, while turning RR On makes glass reflect more sources and surfaces which looks less realistic and also, there is weird sharpening effect when RR is in CNN mode.
Attachments are in "Media" section
How do you reproduce the bug?
Garry's Mod RTX
https://github.com/Xenthio/garrys-mod-rtx-remixed
Mirror is on gm_construct_rtx map (mirror room is dark by default)
What is the expected behavior?
Ray Reconstruction on other games like Cyberpunk 2077 makes reflections sharper and clear, while in Remix... It makes opposite
Version
1.1.0
Logs
No response
Crash dumps
No response
Media
Video example on a mirror:
https://youtu.be/IgZFqdroCG4
Screenshots example of glass
RR off
RR on
RR off
RR on
REMIX-4510 for internal tracking