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[Runtime Bug]: Ray Reconstruction ruins reflections

Open vchslvsvs opened this issue 6 months ago • 1 comments

Describe the bug

Turning on DLSS Ray Reconstruction (doesn't matter CNN of Transformer) makes reflections worse When RR is off: Perfect reflections When RR is on, there are blurriness, ghosting + artifacts

Also, when RR is off, reflections on glass ("convert to translucent" material in toolkit) are nice - reflects only bright areas like sky, while turning RR On makes glass reflect more sources and surfaces which looks less realistic and also, there is weird sharpening effect when RR is in CNN mode.

Attachments are in "Media" section

How do you reproduce the bug?

Garry's Mod RTX

https://github.com/Xenthio/garrys-mod-rtx-remixed

Mirror is on gm_construct_rtx map (mirror room is dark by default)

What is the expected behavior?

Ray Reconstruction on other games like Cyberpunk 2077 makes reflections sharper and clear, while in Remix... It makes opposite

Version

1.1.0

Logs

No response

Crash dumps

No response

Media

Video example on a mirror:

https://youtu.be/IgZFqdroCG4


Screenshots example of glass

RR off Image

RR on Image


RR off Image

RR on Image

vchslvsvs avatar Aug 11 '25 19:08 vchslvsvs

REMIX-4510 for internal tracking

NV-LL avatar Aug 11 '25 20:08 NV-LL