[Toolkit bug]: inconsistent validation error when ingesting textures
Contact Details (Optional)
No response
Describe the bug
whenever i ingest a texture, be it through comfyui nodes with PBRFusion 3.0.2 or through the toolkit directly. there's a high chance that it fails. copied the error part of the rtx remix toolkit terminal and uploaded it as a log
How do you reproduce the bug?
- get the textures
- head to the ingestion tab
- go to material
- convention: Normal - DirectX
- input the textures and select their texture type
- queue it
the error can sometimes not happen, but most of the time you'll need to attempt it 2 or 3 times before it actually validates successfully. it can either stop at the same percentage or a higher one.
rinse and repeat the attempts for the following textures.
What is the expected behavior?
The toolkit should ingest the textures, and in the case of the PBRFusion it continues and replaces the textures automatically into rtx remix. that step isn't achieved when the validation fails
Version
left side bar at main menu shows " 1.0.0 | 106.5.0+release.162521.d02c707b.gl "
Logs
and from the rtx remix ingestion progress bar:
Plugin MaterialShaders failed with message: Fix:
- FIXED: /TextureImporter/Looks/C__Games_Steam_steamapps_common_G_RTXlauncher_mods_usp_assets_ingested_kit_YrMjWeOX5I_png - Completed prim '/TextureImporter/Looks/C__Games_Steam_steamapps_common_G_RTXlauncher_mods_usp_assets_ingested_kit_YrMjWeOX5I_png' conversion on layer anon:000001943A9BE610:World1.usd
Check:
- INVALID: /TextureImporter/Looks/C__Games_Steam_steamapps_common_G_RTXlauncher_mods_usp_assets_ingested_kit_YrMjWeOX5I_png stopped validation
Capture and Project Files
Media
No response
here's the "texture" i used for the screenshot. the log is from a different one tho. same error. but just in case you need the same one of the screenshot,
REMIX-4188 for internal tracking