[Runtime Bug]: Memory leak in GTA:SA when moving around the game world (Remix builds after 0.5.4)
Describe the bug
GTA:SA experiences severe memory leaks with Remix builds newer than 0.5.4. The game becomes unstable after just a few minutes of gameplay when moving around the map. This often results in crashes before completing even the first mission. The issue does not occur in Remix 0.5.4. the last stable version is dxvk-remix-dd39314-632
How do you reproduce the bug?
Install GTA:SA (downgrade to US1.0) Launch the game with any Remix version after 0.5.4 Begin gameplay and move around the map/city Within a few minutes, memory usage will increase significantly Eventually, the game becomes unstable and crashes
Video: https://youtu.be/7h7WgadxAYI
What is the expected behavior?
The runtime should...
Version
1.0.0
Logs
Crash dumps
NvRemixBridge.exe_20250416_014442.dmp
Media
No response
REMIX-4190 for internal tracking