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[Runtime Bug]: FOV changes breaks remix

Open Trekkie-ship-it opened this issue 8 months ago • 4 comments

Describe the bug

In Star Trek Bridge Commander when in a battle the FOV for the view screen changes from the rest of the bridge which breaks raytracing.

How do you reproduce the bug?

Prior to battle
Image

During a battle raytracing is disabled when view screen comes into view it changes the fov, once the view screen is offscreen raytracing resumes. Image

What is the expected behavior?

The runtime should continue applying raytracing during fov changes.

Version

1.0.0

Logs

No response

Crash dumps

dxwrapper-stbc.log bridge32.log remix-dxvk.log bridge64.log

Media

Pre Battle https://github.com/user-attachments/assets/3077b130-04b7-494b-a16c-6851708bfdda

During battle https://github.com/user-attachments/assets/2922c8df-462a-4418-9288-04ffa6f6af2a

Trekkie-ship-it avatar Apr 13 '25 00:04 Trekkie-ship-it

Re-uploaded Battle bridge https://github.com/user-attachments/assets/b1236cfe-91f8-4aa4-9435-872c00e83593

Trekkie-ship-it avatar Apr 13 '25 00:04 Trekkie-ship-it

Didn't realize in Dev Settings tab it can show the camera FOV info. Should the Projection handedness match overall handedness?

Bridge Vertical FOV 41.1 view screen not visible. Image

View Screen FOV 22.6 Using View Model 41.1 this will changes in battle Image

View Screen Raytracing off fov has a different fov Image

View Screen FOV 15.3 View Model off Image

Battle View Screen FOV 22.6 view model on Image

Battle View Screen Raytracing Off. Same Position and locked onto asteroid. Image

Trekkie-ship-it avatar Jul 14 '25 23:07 Trekkie-ship-it

Update I accidentally disabled a tagged ui texture which fixed the main view screen losing raytracing on the bridge. Downside I lose the floating target and the main menu interface.

UI texture untagged RTX works in battle view but lose the targeting box and distance. Image

UI texture tagged, breaks RTX but keeps the targeting box + distance Image

Main menu with the texture tagged as UI element Image

With the same texture untagged as UI I lose the main menu layout Image

Trekkie-ship-it avatar Oct 30 '25 17:10 Trekkie-ship-it

In game video https://github.com/user-attachments/assets/f677cf1e-371a-4cee-b2fc-8bae716ac182

Trekkie-ship-it avatar Oct 30 '25 18:10 Trekkie-ship-it