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[Runtime Bug]: Shaky Polygons / FP Errors

Open TimTool33 opened this issue 11 months ago • 7 comments

Describe the bug

In Delta Force Black Hawk Down the friendly AI squadmates and viewmodel hands have rendering issues, the polygons exaggerate themselves and shake around as if its crawling with bugs. I also noticed that my captured scenes are extremely small no matter the scene scale

There are a few other games that have this same issue

https://discord.com/channels/1028444667789967381/1305578291255840871 (Link to Remix discord runtime-help thread)

How do you reproduce the bug?

  1. Open Delta Force Black Hawk Down
  2. Use any remix runtime
  3. Load into a mission and observe your friendly squadmates when they're walking around (ie not sitting in a vehicle)
  4. Shaking polygons / FP errors should be observed

Version

0.2.0 - 0.6.0

Logs

d3d9.log dfbhd_d3d9.log bridge32.log bridge64.log remix-dxvk.log

Media

20240908141312_1

TimTool33 avatar Jan 05 '25 21:01 TimTool33

Very similar issues occur in (at least): Thief 2 Painkiller Richard Burns Rally

BinqAdams avatar Jan 05 '25 22:01 BinqAdams

Thanks for reaching out! We've opened REMIX-3819 for internal tracking.

NV-LL avatar Jan 09 '25 21:01 NV-LL

Possibly related: https://github.com/NVIDIAGameWorks/rtx-remix/issues/481 https://github.com/NVIDIAGameWorks/rtx-remix/issues/465

BinqAdams avatar Jan 11 '25 05:01 BinqAdams

The Witcher & Transformers the Game both have this issue as well

https://discord.com/channels/1028444667789967381/1203203857283289089/1203218694931746856

https://discord.com/channels/1028444667789967381/1305578291255840871/1306389773836877845

Kim2091 avatar Mar 15 '25 22:03 Kim2091

Silent Hill 3 same issue

https://discord.com/channels/1028444667789967381/1097807972614295592/1350542617443831809

https://discord.com/channels/1028444667789967381/1097807972614295592/1350540717323325551

i4pptem avatar Mar 15 '25 23:03 i4pptem

Related > https://github.com/NVIDIAGameWorks/rtx-remix/issues/806 (Live For Speed)

BinqAdams avatar Apr 15 '25 03:04 BinqAdams

FYI This is still present on the latest remix runtime files

TimTool33 avatar May 05 '25 16:05 TimTool33

This was fixed with: https://github.com/NVIDIAGameWorks/dxvk-remix/commit/2edf5cc43b6076b86b9955e2ea15323d0e11801e

xoxor4d avatar Oct 12 '25 08:10 xoxor4d