Meshes fail to capture
Describe the bug
After I press capture I get this error in Game_d3d9, [12:02:51.541] info: [GameCapturer][0000] Begin USD export [12:02:51.542] info: [GameExporter][0000] Export start [12:02:57.458] info: [GameExporter][0000] Export end [12:02:57.480] info: [GameCapturer][0000] End USD export [12:03:07.517] info: [RTX-Compatibility-Info] This application is pushing more unique buffers than is currently supported - some objects may not raytrace
This is what it looks like in Remix with an empty mod file and rtx config.
This is the same scene in the same spot but captured with Ninja Ripper 2.5.
It is missing many of the support beams and no matter how many captures I can't seem to capture them. They appear when playing the game.
How do you reproduce the bug?
Play Lego Batman. I have the epic games version. This appears in the second level when you try to capture the scene. To play use launch command -borderless Place pcconfig.txt in C:\Users%user%\AppData\Local\Warner Bros. Interactive Entertainment\LEGO Batman Here is rtx.conf rtx.txt
What is the expected behavior?
No response
Version
dxvk-remix-277c3f3-603-release
Logs
Crash dumps
No response
Media
No response
REMIX-3418 for tracking
Hi @Frissj
Can you specify the exact name of the level that you are capturing? Thanks
@STHAKKARNV The second part of An Icy Reception. Thanks!