[Runtime Bug]: Vampire: The Masquerade - Crash when taking capture
Describe the bug
When playing Vampire: The Masquerade with the Unofficial patch installed an latest remix versions, I'm experiencing a crash when trying to take a capture. This is consistent anywhere in the beginning of the game, about 20 minutes in. Using Remix version, dxvk-remix-53b0bdc-599-debugoptimized bridge-remix-07778f9-85-debugoptimized
How do you reproduce the bug?
Launch Vampire: The Masquerade with the Unofficial Patch, try to capture, and see crash.
What is the expected behavior?
The runtime should capture all assets as expected.
Version
dxvk-remix-53b0bdc-599-debugoptimized
Logs
d3d9.log Vampire_d3d9.log NvRemixBridge.log
Crash dumps
NvRemixBridge.exe_20240727_190213.dmp
Media
REMIX-3405 for tracking
Hey @skurtyyskirts - we think this issue has been addressed in builds since you originally filed this ticket. Will you please try capture again on the latest release (1.2.4) and let us know if the problem persists? Thanks!
Hi @skurtyyskirts - checking in again to see if you can reproduce this crash on 1.2.4, per the above comment. We'd also like to inform you of our stale ticket policy, specifically that this ticket will be closed as 'went stale' if it does not receive a response in the next 2 weeks. Thanks!