[Runtime Bug]: Mouse responsiveness in UI is greatly delayed when v-sync is enabled
Describe the bug
In Dead Man's Hand, the responsiveness of the mouse pointer is greatly delayed within the Remix UI ingame, up until v-sync is disabled! I've noticed this in other titles as well. And since v-sync is a setting that doesn't stick/resets to its default value of ON, it's very annoying to deal with every time the game is launched.
How do you reproduce the bug?
- Obtain Dead Man's Hand
- Run the game
- Press Alt+X
- Notice the extreme latency of the mouse
What is the expected behavior?
No response
Version
0.5.1
Logs
No response
Crash dumps
No response
Media
No response
Thanks for reaching out. Will you please provide us with [gameNameExecutable]_d3d9.log so we can dig a little deeper? Thanks!
bia_d3d9.log @NV-LL Sure thing
Thank you! We've opened REMIX-3368 for tracking.
UPDATE: Problem still persists